Knight: The Knight is one of the best cards in the game, being the lowest-costing Rocket Tank(a rocket tank is a card that can tank a rocket hit and survive). You suck in the enemy units and it slows them down. He can technically be exchanged for a Giant or a Golem, but I think he works the best due to his medium speed and the 2 spear goblins on his back. If your Elixir Collector is being used, you will quickly have enough Elixir to mount an attack on the other side while your opponent deals with the defenders turned attackers.I was probably sniffing bleach when I came up with this oneĭeck Information Deck Created by: Nahhhh Minimum Recommended King Level: 9 Maximum Recommended King Level: 13 Arena Required: Legendary Arena (Wrong?) Average Elixir Cost: 3.3 (Wrong?) More Statistics: Go to Deck Builder Card Roles Goblin Giant: Goblin Giant is, obviously, the tank here. Enemy will be defeated with minimal damage, and you now have three defenders turning attacker. If opponent drops a Hog Rider or Barbs, drop Ice Wiz beside a tower to slow down the attack, drop the Princess behind the tower to protect her, and then drop Electro Wiz to the other side of the tower. Playing defense FIRST is better than going on the offensive.
This combo can do significant damage if unattended.
Can also be used in a pinch to take out Giant Skeleton, Lava Hound, or Barbarians. Minion Horde: Minion Horde is 1/3 the usual win condition. Ice Wizard: Ice Wizard is to slow down attack troops. Electro Wizard: Electro Wizard is for taking down special troops like Sparky, Lava Hound, Balloon, or pop him in to stop a Skeleton Army. Deck Information Deck Created by: Vaughndubs Minimum Recommended King Level: 7 Maximum Recommended King Level: 13 Arena Required: Legendary Arena (Wrong?) Average Elixir Cost: 3.6 (Wrong?) More Statistics: Go to Deck Builder Card Roles Princess: Princess is a support card on defense, and then to chip at enemies or towers.